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Below about 1500, many coaches and forum posters say free training can be enough, and a paid course is a convenience: it gives an order to follow, not material you cannot find elsewhere. That is opinion, not a measured result. The case for paying gets stronger when you have a specific gap, free material has not fixed it after a few weeks, and the course lets you preview what you are buying. This page is built from public sources and attributed opinion, and makes no promise that any course raises a rating.
Ratings on this site use the Chess.com rapid scale as a default and are approximate; see the rating bands overview for the scale and the free resources hub for everything free.
What is free, and how free it is
Lichess has no paid tier: its Patron page says no features are reserved for patrons. Chess.com's free Basic plan includes unlimited play, 3 puzzles a day and one full game review a day (as of 8 November 2026). See Lichess studies and practice, free Chessable courses, free Udemy courses and YouTube channels for improvers.
What paid products add, according to the sellers' own pages, is sequence and structure. For example, ChessMood's pricing page lists a full course library, AI features and exercises from $79 a month billed yearly, which is $948 a year as of 8 November 2026 (pricing); individual Chessable courses we read list from about $20 to $50 for the base course, and the full-video versions on the pages we read are several times that. Prices change, so check before paying.
What are you actually paying for?
Most of what a chess course sells is one of six things, and only some are hard to get for free. This table is our judgement from the sources on this page.
| What you pay for | Free substitute | When the free version falls short |
|---|---|---|
| Information | Books, Lichess Practice, free videos | Rarely the problem below about 1800, apart from specialist theory |
| A set order | You build your own from free material | You keep restarting or jumping between topics |
| Explanation from a named coach | Free videos by titled players | You need a specific topic taught at length, in sequence |
| Drilling with spaced repetition | Puzzles; hand-kept flashcards in a Lichess study | You want a schedule that manages itself, especially for opening lines |
| A ready opening file | Your own file built from a database | You lack time to build one and will really play the line |
| Feedback on your own games | Engine review only | A course does not provide this either; that is a coach's job |
Chessworld, a site that sells its owner's courses, puts the point in one line: the weakness of free material is "often not quality but fragmentation" (guide). Skybound Chess, writing about software, advises treating each purchase as solving "a specific, named problem" (article). Both are opinions, and the first comes from a seller.
What the evidence does and does not show
There is no controlled evidence we found that any particular chess course raises ratings. What exists is correlational: a survey of tournament-rated players found serious solo study was the strongest predictor of rating among the activities measured, with formal instruction and tournament play also correlated, and it cannot show cause (Charness et al., 2005). A combination of those activities explained about 40% of the variance in skill in that paper, leaving most of it unexplained. That supports studying, not buying a particular product.
Two findings from memory research are relevant to format, though neither used chess. In Roediger and Karpicke (2006), students who took recall tests retained prose better on delayed tests than students who restudied it, and in a review by Cepeda and colleagues (2006) of verbal recall, the best spacing between study sessions grew with how long the material had to be remembered. A reasonable reading is that being made to retrieve an answer beats rewatching, which favours puzzles and move-drilling over passive video. That is an inference across domains, and you can get retrieval practice for free from puzzles.
Some sellers cite rating gains. A coaching business's article we read claims coached beginners gain more than self-taught ones and attributes it to FIDE without a source we could check (MM Chess), and we do not repeat the figures. Chess.com's Courses announcement says its own data shows people who use MoveTrainer improve faster than people who do not, but that is the seller's analysis, we did not read the study behind it, and people who choose to study may differ from people who do not. Our guide to spotting biased reviews explains how to read such claims.
What reader opinion says
These are individual opinions, not outcomes.
- Free works. Posters in a Lichess thread advise that analysing your own games plus free puzzles and videos covers most of it, and one expects a GM video to rarely diagnose your recurring errors (Lichess forum).
- Free may run out. An author on Chess.com argues the free route may not keep pace as you improve (thread).
- Wait before paying. In a Lichess thread (undated on the page) about whether Chessable PRO is worth paying for, one reply suggests studying other players' games before spending, and another suggests more puzzles (thread).
- Mixed on ChessMood. Some say it is worth it if affordable, one player just under 1500 USCF found its White opening course suited their level better than Chessable courses but the yearly price high, and one poster says it helps up to about 2000 more than above (a 2300-2400 player disagreed). One poster mentioned a free month from a YouTube promotion (thread).
- Check before buying. A Lichess thread on choosing between a Chessable and a Chess.com course drew mixed views, with one poster advising reviews and refund windows and others saying free resources are as good (thread).
- Long courses backfire. GM Noël Studer, who sells courses, argues that a first opening course should be at most 10 hours and that a 40-hour course at 5 hours a week leaves two months with no play or tactics (article).
A test to run before you pay
Work through these in order. If you stop at a step, that is your answer for now.
- Name the problem from your games. Look at your last ten losses and write what decided each one. If you cannot name a pattern, a course is premature.
- Run the free version first. Spend three to four weeks on the free tool that targets it, such as themed puzzles on Lichess for a tactical pattern. If the pattern fades, you are done.
- Find a course on exactly that problem. Openings do not fix middlegame problems. If the only course you can find is a general one, compare its syllabus against what you already know.
- Do the time sum. Divide the listed hours by the hours you really have per week for study. If the answer is more than about two months, pick something smaller or plan to use only part of it.
- Check the exit. Confirm a refund window or a free preview exists, and mark the deadline in your calendar before you pay.
- Buy one. Finish or abandon it before buying another. ChessMood's roadmaps, Chessworld and JD Chess's coaching blog all warn about jumping from one source to the next.
What a course costs in money and in weeks
A price means little without the hours you will spend. The table uses listed prices as of 8 November 2026 and assumes a 5-hour chess week with 35% on study, the share in ChessMood's plan for 1,000-1,500 players, which gives 1.75 hours of study per week. These are our calculations from listed figures. Listed hours are not the time it takes to study them, so weeks shown are a minimum for watching once.
| Option | Listed price | Listed video | Cost per listed hour | Weeks to watch once |
|---|---|---|---|---|
| Theoretical Rook Endgames, with video | $159.98 | 11 h 46 min | $13.60 | About 7 |
| Dvoretsky's Endgame Manual, with video | $249.98 | 24 h 8 min | $10.36 | About 14 |
| ChessMood Essential, one year | $948 | "500+ hours" (seller's claim, homepage) | $1.90 if you used all of it | 91 hours available at 1.75 a week |
The subscription row shows why heavy users and light users get different deals. At 1.75 hours a week for 52 weeks you study 91 hours, so $948 works out at about $10.42 per hour you actually use, close to the single-course figures above. The $1.90 figure needs 500 hours in the year, which is about 9.6 hours of study every week. Base prices are lower ($34.99 and $39.99 for those two Chessable courses) but include only part of the video. The price-per-hour calculator runs this sum for any course.
A verdict by rating
| Rating (Chess.com rapid, approximate) | Free probably enough? | What would make paying reasonable |
|---|---|---|
| Under 1000 | Yes, in our judgement | You want an order to follow and keep abandoning free material. See under 1000. |
| 1000 to about 1499 | Often | A known weakness not fixed by free puzzles, with a preview that suits you. See 1000 to 1400. |
| 1500 to 1800 | Often, with game analysis | A topic such as calculation or endgames where you want sequenced material. See 1500 to 1800. |
| 1800 to 2000 | Less clear | Specific advanced content or a coach. See 1800 to 2000. |
| Above 2000 | General courses matter least | A named opening or skill, or a coach. See above 2000. |
This table is our judgement from the sources above, not a measured finding. Opening courses are a separate question covered on are opening courses worth it, and the choice between a coach and a course is in coach versus course.
Refund windows reduce the risk
A 30-day guarantee turns a purchase into a trial, provided you actually use the 30 days. Refund terms we read: ChessMood gives 30 days from your first payment on its first subscription, and renewals are not refundable (refund policy). Chess.com's help article describes a 30-day money-back guarantee on MoveTrainer and video course purchases, says you can return only a video upgrade, says this is about satisfaction and is not a price guarantee, and says a refund for the same course cannot be processed twice. Chessable's blog says its paid courses have a 30-day money-back guarantee, though we could not read Chessable's own terms. Terms differ, so read them before paying.
A simple way to use a 30-day window: in the first week do the opening section and one later section, so you know the level is right. By day 14, try the material in real games. On about day 25, decide whether you would pay again, while there is still time to ask for a refund.
Who should skip paying
- You have not tried the free material for a few weeks.
- You are unsure of your weakness. Review your games first.
- You would be buying a year of a subscription to use one course.
- You already own courses you have not finished.
If you decide to pay
Start with a free preview or the free plan, then compare the options for your band on the pages linked above or in how to choose a chess course. ChessMood is one subscription option; free resources remain the baseline against which to judge it.
Sources
- Lichess Patron page
- Chess.com membership types
- ChessMood pricing
- ChessMood refund policy
- ChessMood homepage
- ChessMood roadmap for 1,000-1,500
- Chessable: Theoretical Rook Endgames
- Chessable: Dvoretsky's Endgame Manual
- Chess.com: How can I get a refund for a course?
- Chess.com: Announcing Courses
- Chessable: changes to Chessable and Chessable PRO
- Charness et al. (2005), The role of deliberate practice in chess expertise
- Roediger and Karpicke (2006), Test-Enhanced Learning
- Cepeda et al. (2006), Distributed practice in verbal recall tasks
- Lichess forum: should I pay for a Chessable course or a Chess.com course
- Lichess forum: are grandmaster chess courses really worth it (page 3)
- Lichess forum: does anyone use Chessable
- Chess.com forum: pros and cons of the free route
- Chess.com forum: Is ChessMood worth it? (page 2)
- Chess.com forum: adult improver, best self-paced course
- MM Chess: are chess lessons worth it
- GM Noel Studer: chess opening courses
- Chessworld: chess courses guide
- JD Chess: How to reach 2000 Elo (updated 21 August 2026)
- Skybound Chess: free vs paid chess software