Below 1000 you probably do not need to pay for a course yet: free material covers the rules, basic checkmates, simple tactics and a first opening, and the paid beginner courses we could find are optional extras. If you do want a structured path, the ones with the most published detail cost between about $20 and $150 as one-off purchases (as of 8 November 2026), or are bundled into a subscription.
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Test depth: Public information only. Nobody at ChessCourseFinder has taken any course named here or used any paid plan. Everything below comes from the sellers' published pages, read on 8 November 2026, plus attributed opinions. How we review explains the limits.
Bands on this site use the Chess.com rapid rating as the default and are approximate. See the rating bands overview for why ratings differ between sites.
What to work on below 1000
At this level the usual coaching advice is to stop giving material away: check whether each piece is safe before you move, learn the basic checkmates, and learn the common one-move and two-move tactics (forks, pins, skewers). That is received coaching wisdom, not a measured result.
First, make sure you know the whole rulebook. ChessMood's beginner roadmap only lets you skip its rules sections if you are "100% sure" what en passant is and when you cannot castle, and that is a fair test. You should be able to answer these without looking: when a pawn can capture en passant; why castling can be illegal even with an empty path between king and rook (the king or that rook has moved, the king is in check, or the king would pass through or land on an attacked square); and why a player with no legal move who is not in check has drawn, not lost.
A short list in line with common beginner coaching advice:
- Piece safety. Before every move, ask what your opponent's last move attacks and whether your move leaves something undefended. Use the conventional values to judge trades: pawn 1, knight and bishop 3, rook 5, queen 9. A piece attacked by something cheaper usually has to move even if it is defended, because giving up a rook for a knight costs you two points even after you recapture.
- Basic checkmates. King and queen, king and rook, and the common two-move mates. Learn to avoid stalemate at the same time: with White's queen on f7 and Black's king alone on h8, Black has no legal move and the game is a draw, however many pieces you have.
- Simple tactics. Forks, pins, skewers and discovered attacks, in short puzzles you can repeat. A typical fork: a white knight on b5 jumps to c7, checking the king on e8 and attacking the rook on a8 at the same time. A typical back-rank mate: Black's king on g8 is hemmed in by its own pawns on f7, g7 and h7, and a white rook lands on e8.
- A tiny opening plan. Develop pieces, castle, contest the centre. A memorised repertoire is not the priority, but do learn one early trap to defend against: after 1.e4 e5 2.Bc4 Nc6 3.Qh5, the natural-looking 3...Nf6?? loses at once to 4.Qxf7#, while 3...g6 blocks the threat. Opening principles goes further.
- Longer games, reviewed. Play games with enough time to think, then look at your losses for the move where it went wrong.
ChessMood's beginner roadmap agrees on the play-heavy part: it suggests about 65% of time playing, 25% studying and 10% fixing mistakes, prefers increment time controls and discourages bullet. It names 5+3, 10+5, 15+10 and 30+20 as good choices, and tells you to focus your fixing on big blunders rather than every small error. That is one seller's plan, not a standard. The study plan page compares several plans for the next band.
What order to learn things in
Three published beginner paths start in the same place and then differ. All three come from sellers of beginner material, so they are outlines to compare, not evidence.
| Source | Order |
|---|---|
| GM Noel Studer (sells Beginner Chess Mastery) | Rules; piece interactions; strengths of each piece; opening principles, not theory; introduction to strategy; basic tactics and mating patterns; basic endgame mates; how to study |
| ChessMood (sells The Rise of Champions) | Rules; online and over-the-board play; opening principles; first moves; piece play; mating the bare king; tactics; mating patterns; attack and defence; positional topics; endgames; how to think |
| KnightMaster's 12-week plan (sells memberships) | Week 1 how to play; 2 tactics; 3 mating patterns; 4 opening principles; 5 calculation; 6 and 7 first openings; 8 review; 9 strategy; 10 defence; 11 against the Sicilian; 12 evaluation |
KnightMaster's page title promises a rating gain, which we do not repeat. Our reading is that the safest common core is rules, then safety and simple tactics, then principles, and that anything marked as opening theory can wait. Studer also warns that a "beginner" filter on a course site can surface material far too hard for a new player, and gives the Woodpecker Method, a book he worked on, as his example. Treat a level label as a claim to check.
What not to work on yet
Long opening lines, deep calculation training, advanced endgames such as bishop and knight mate, and puzzle-speed modes can all wait. Studer's article names the bishop-and-knight mate as an example of advice a new player gets too early. None of this is forbidden. It just competes for limited time with the five items above.
How to know you are ready to move on
Use your games, not a number. Look at your last 10 games and count how many were decided by a piece simply left to be taken. When that is rare in your games, you can mate with king and queen and with king and rook without help, and you can name a fork, pin and skewer when you see one, the next band's material will make sense. Those markers are our suggestion and do not predict any rating. Blunder prevention has more on the first of them.
Picks at a glance
Free options come first because they cover the topics above. Prices are USD list prices as shown on 8 November 2026 on the seller's own page unless noted; confirm before paying. "Not stated" means the seller's page did not say.
| Option | Price | Level stated | Format and size | Evidence |
|---|---|---|---|---|
| Lichess Learn and Practice | Free, no paid tier | Practice covers checkmates, fundamental tactics, pawn and rook endgames | Interactive exercises; progress saved when signed in | Page-read |
| Chess.com "Starter Kit" course | Free for all members, per Chess.com's courses announcement | "By level"; details not stated | Content and length not stated | Page-read (announcement only) |
| Chess University "Intro To Chess Crash Course" | Free on the school's course site | Beginner course; no rating range shown on the listing | Format and length not stated | Page-read |
| Crawl, Walk, Checkmate! (Chessable, GM Mykhaylo Oleksiyenko) | $19.99 base, $59.98 with full video (sale prices of $11.99 and $29.98 were shown) | Description says novice and beginner | 1,024 puzzles, 4 h video (full-video version) | Page-read |
| Attacking Repertoire For Beginners: 1.e4 (Chessable) | $24.99 base, $99.98 with video | Title says beginners; no level selected on page | 209 variations, 124 puzzles, 7 h 50 min video (full-video version) | Page-read |
| Beginner Chess Mastery (Next Level Chess, GM Noel Studer) | $97 one payment, lifetime access, no sale price seen; currency shown only as "$" | Below 1200 on Chess.com per the seller; FAQ says not for players above 1200 | 95 lessons, 13.5 h video | Page-read |
| "Fundamental Chess Training (0-899 Elo)" (Chess University) | $150 | 0-899 Elo (system not named) | Not stated | Page-read |
| The Rise of Champions (ChessMood) | Included in paid plans; see ChessMood pricing | 0-1500, seller-stated | 15 h 3 min | Page-read |
On Chessable, the base price buys the MoveTrainer course, which includes some video; the higher price adds the full video. Of the paid options above, Next Level Chess is the only one where the page shows a single price alongside the full video running time, so a cost per hour can be calculated from its listed figures: $97 over 13.5 hours is about $7.19 per listed video hour. Listed hours are not the time it takes to study them.
Each seller's own words about results should be read as marketing. For example, Next Level Chess's site menu labels the course with a rating target; we treat that as a seller claim and do not repeat it as an outcome, and we found no independent review of that course.
How long each one takes
At two hours of video a week, calculated from the listed running times and before any exercises:
| Option | Listed video | Weeks at 2 h/week | Cost as listed |
|---|---|---|---|
| Crawl, Walk, Checkmate! (full-video version) | 4 h | 2 | $59.98 |
| Attacking Repertoire For Beginners: 1.e4 (full-video version) | 7 h 50 min | about 4 | $99.98 |
| Beginner Chess Mastery | 13.5 h | about 7 | $97 |
| The Rise of Champions | 15 h 3 min | about 7.5 | Plan only in this table |
Video is rarely the whole job. Crawl, Walk, Checkmate! lists 1,024 puzzles, which is about 17 hours if each takes a minute (our assumption). A repertoire course is also a poor first buy here unless you know you want one, because it covers just one part of the list above.
Is a course needed at this level?
Probably not at first, and the evidence for paid beginner picks is thin. Very little independent opinion exists on the paid beginner courses above: the only commentary we found on Beginner Chess Mastery is promotional. What we do have is reader opinion, which should be read as opinion. On Chess.com's forum, a 49-year-old asking for a self-paced course for an hour or so a day was told by an IM in the thread to analyse their own games first and study fundamentals broadly (thread). Other replies in that thread pointed to books, and the only mention of free material was that YouTube videos exist but are not tailored to the individual.
A course can still help if you want an order to follow, or if you keep starting and abandoning free material. Test that cheaply: use the free items in the table for a few weeks before paying anything.
Who should skip a paid course here
- You have not yet played many games. ChessMood's beginner roadmap puts most of its suggested time into playing and some into fixing mistakes; that is one seller's plan, not a measured result.
- You want a large opening repertoire. One Chess.com poster we read says about 90% of the opening lines they learned never reach their games; that is one reader's opinion, not a measured finding.
- You would be buying a subscription for one beginner course. ChessMood's free Basic plan includes the first section of each course, so look there before paying about $948 a year (Essential, billed yearly, as of 8 November 2026).
The free resources that cover the same ground
Lichess covers checkmates, basic tactics and endgames at no cost, and the free Udemy chess courses page compares the courses listed as free there. For the five items above, the match is close: Lichess Learn for the rules, Practice's checkmate and fundamental tactics sections, and puzzles for repetition. What it does not give you is a teacher's voice or an order to follow. For the wider question of when paying makes sense, see free versus paid chess training.
What the sellers' pages do not tell you
- Level labels differ in meaning. Chess University's Fundamental course (0-899 Elo) and ChessMood (0-1500 for The Rise of Champions) give rating ranges without naming a rating system, so they are a rough guide only.
- Chessable's headline price is not the video price. The base price shown on the pages we read was several times lower than the full-video price, so check which one you are buying.
- Refund wording varies. Next Level Chess's refund page says requests are evaluated at the seller's discretion within 14 days, while its sales page says "no questions asked" for 14 days. We could not confirm Chessable's own refund terms directly.
- Dates are mostly absent. None of the beginner pages above gave a publication date we could read for the course content.
When you are ready to compare the next band, see 1000 to 1400, or read how to choose a chess course.
Sources
- Lichess Practice
- Lichess Learn
- Chess.com: Announcing Courses
- Chess University course catalogue
- Next Level Chess: Beginner Chess Mastery
- Next Level Chess refund policy
- Chessable: Crawl, Walk, Checkmate!
- Chessable: Attacking Repertoire For Beginners: 1.e4
- ChessMood course catalogue
- ChessMood roadmap for beginners
- Next Level Chess: Beginner chess training done right
- KnightMaster: 12 Week Beginner Plan
- Chess.com forum: adult improver, best self-paced course